Release Candidate 2: Gold, Damage indicators, and Polish
Tactus » Devlog
Changes since RC1:
- Weapons now play a sound on hit
- Flails and spears display sprites where they could hit, which greatly helps in explaining their area of effect to new players
- Fixed a nasty bug that had enemies sometimes end up on top of the player, dealing constant damage
- Treasure amounts greatly increased on lower floors
- All enemies award gold when defeated, according to their type and difficulty
Files
tactus-RC2.nes 64 kB
Oct 31, 2022
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Tactus
A rhythm-based dungeon crawler for NES and FamiCom
Status | In development |
Author | zeta0134 |
Genre | Rhythm |
Tags | Homebrew, Music, NES (Nintendo Entertainment System), Roguelite |
More posts
- Now Available: Patreon v0.6 "Souvenir Shop" - Public v0.5 "Grasslands"75 days ago
- Now Available: Patreon v0.5 "Grasslands" - Public v0.4 "Torchlight"Jul 10, 2024
- Tactus Alpha: v0.4 "Torchlight"Mar 17, 2024
- Tactus Alpha: v0.3 "Rainbow!"Jan 14, 2024
- Updated Demo and Patreon AnnouncementJun 15, 2023
- NESDev Compo 2022 - Final ReleaseNov 01, 2022
- Release Candidate 3: More difficult enemies, but also heartsNov 01, 2022
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